Entry 8 : Back to Nuke with all those AOVs
Now we'll see what the final steps are once the renders are complete. So, now we have multiple folders each for one of our render layers and each frame is rendered out as an EXR file and each of them has every AOV merged within it. The Layer Contact sheet node shows all of the nested AOVs in the EXR file 1. Import all the rendered sequences into Nuke. 2. Attach a shuffle node to the the sequence and change the input layer to one of the AOVs from the list. Add as many shuffle nodes as needed )Motion blur and z depth doesn't need a shuffle node). 3. Add an Unpremult right after the render sequence, before the shuffle nodes and a premult node after merging all of them. 4. Add a Merge nodes and connect all of the shuffle nodes consecutively. In the end after all the merges the output should match the Beauty pass render. Set merge mode to plus. 5. Use a Copy node to copy the alpha from the render sequence to use for the Premult node. 6. We can attach grade, color correct and any ...